External Resource Annotation Framework and its applications in E-learning

Rich Internet Applications that enable new ways of interaction with digital objects within multimedia scenes become important for educational communities.Such new ways of advanced human-computer interaction, in its different forms Shoes - Sandals - Youth match the needs of formal education as well as lifelong learning in medicine, architecture, construction or cultural heritage management.This paper presents innovative multimedia annotation methods based on advanced human-computer interaction and (a)synchronous interpersonal collaboration features, focusing on e-learning activities.

They have been implemented within eRAF (External Resource Annotation Framework) with the scope of going beyond the existing subscribfy_subscription_product solutions by introducing new annotation types using external resources.Thus, anyone can easily annotate the own resources with additional information such as real-time handwriting, text and animation, or even audio/video sequences stored into public data repositories, or recorded ad-hoc, in order to create value-added interactive content.

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